State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Adventure Games on Unified Platform in Malta Q1 2024

Explore the performance of the top 5 adventure games in Malta for Q1 2024, including trends in downloads and revenue.

Top 5 Adventure Games on Unified Platform in Malta Q1 2024

During the first quarter of 2024, the top 5 adventure games on a unified platform in Malta showcased varying performance metrics. Here’s a closer look at the weekly downloads and revenue trends for each game, based on data from Sensor Tower.

Super Bino Go:Adventure Jungle from 1SOFT saw fluctuating weekly downloads, starting at 325 in the first week of January and ending the quarter at 125 downloads. The highest downloads were recorded in the week of February 19, reaching 226. Despite these download numbers, the game did not generate any weekly revenue during this period.

Brain Test 4: Tricky Friends by Unico Studio experienced a gradual decline in weekly downloads from 147 at the beginning of January to 47 by the end of March. The game’s weekly revenue remained relatively stable, fluctuating between $1 and $3, peaking at $3 in the week of February 12.

Super Mario Run from Nintendo Co., Ltd. showed a dynamic trend in both downloads and revenue. Weekly downloads varied, with a notable peak of 123 in mid-January and another high of 119 in the last week of March. Revenue trends for the game were also notable, with weekly revenue starting at $46 in the first week of January and peaking at $57 in the first week of March.

Genshin Impact by COGNOSPHERE PTE. LTD. demonstrated significant revenue fluctuations. The game’s weekly revenue ranged from $195 to $1176, with the highest revenue recorded in the week of January 29. Weekly downloads for Genshin Impact were relatively stable with minor fluctuations, peaking at 187 in the first week of January and dropping to 34 in mid-March.

The Sims™ FreePlay from ELECTRONIC ARTS saw a decrease in both downloads and revenue over the quarter. The game started with 108 downloads in the first week of January, reaching a low of 33 in the last week of February. Weekly revenue followed a similar trend, starting at $258 and decreasing to $57 by the end of March.

For more detailed insights into the performance of these adventure games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024